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Exam outline

2D Game Art Development NC III

Technical Education and Skills Development Authority

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A Pasado Tayo practice outline is available. This page shows outline coverage only. It does not mean that lessons, quizzes, flashcards, or full-exam practice are ready for this exam. Study tools are not available yet. Open a source under Sources checked to confirm current exam coverage.

Pasado Tayo practice outline

2D Game Art Development NC III practice syllabus outline

Practice outline only - TESDA TR competencies mapped for practice

Practice outline mapped from captured official TESDA Training Regulation competency groups and unit-of-competency evidence. It supports Pasado Tayo practice planning and does not claim TESDA item-level scoring, passing cut score, or complete assessment-center availability.

Based on TESDA Training Regulations directory and captured official TR evidence. Pasado Tayo maps the extracted competency groups and units for practice planning only; it does not claim a strict standalone syllabus, item-level scoring, cut score, or live assessment-center availability.

  1. Basic Competencies

    1. Develop and Practice Negotiation Skills
    2. Lead Small Teams
    3. Lead Workplace Communication
    4. Solve Problems Related to Work Activities
    5. Use Mathematical Concepts and Techniques
    6. Use Relevant Technologies
  2. Common Competencies

    1. Apply Critical Thinking and Thought Organization
    2. Apply Quality Standards
    3. Perform Computer Operations
  3. Core Competencies

    1. Apply In-game Animation
    2. Create Storyboard and Asset List
    3. Develop and Conceptualize Art Style
    4. Develop Final Artwork Using Graphic Application
    5. Prepare Art Document
  4. Assessment and Certification Arrangements

    1. Evidence Guide and Assessment Methods